Junior/Mid-Level Character Artist

The goal at XR Games is to be the best developer of VR titles in the world. 

 

Due to the success and critical acclaim of our previous projects such as Zombieland: Headshot Fever and Angry Birds Under Pressure our team is now working on numerous major projects with recognisable IP’s throughout 2022 and 2023.

 

Having won ‘Best small studio’ at the 2021 TIGA awards our team is growing in all areas of game development as we transition from a small start-up studio to an established multi-disciplined games studio specialising in full-scale immersive extended reality games. Led by a team with big game experience at studios such as Rockstar, EA, Codemasters, Playground, Dubit and Sumo we have created games for some of the world’s biggest brands such as Sony, Rovio, Dreamworks and Lego.


 

The Role

We’re now looking for a talented character artist to join our team.. This could be suitable for somebody junior who is looking for their first role in the industry or it could be suitable for somebody with a few years’ experience in a studio role. What's important to us is what you can do.

 

What you will do:

  • Create realtime game character art to the highest standard.

 

  • Work closely with the Art Director and Rigging/animation to ensure visual standards, technical requirements and best practises are maintained.

 

 

Are you a fit?

The right person for this role will be able to show us a fantastic portfolio of game-ready character art. Being able to showcase projects with a similar art style to our own is a big bonus!

 

What we need you to have :

 

  • High proficiency in industry standard software such as 3DS Max/Maya, ZBrush, Substance Painter/Designer etc - and the ability to quickly learn new tools as appropriate.

 

  • Excellent understanding of up to date character art pipelines.

 

  • Eagerness to work across different visual styles.

 

  • Strong understanding of the technical limitations of making game-ready art, optimisation etc.

 

  • Great attention to detail and aesthetics.

 

  • Strong communication skills.

 

  • Understanding of game engines such as Unity/Unreal and similar.

 

  • Be highly motivated and pro-active.

 


Our studio is based in Leeds with a hybrid-working setup as standard. Our preference will always be to have people based in the office for part of the week, this will aid with your personal development as well as fully ingraining you within our team's culture and fun activities. However we do accommodate fully remote team members if we need to and will assist financially with relocation for those looking to do so. 

 

Apply today to speak to our team and be a part of our journey!