Art Director [Contract]
The goal at XR Games is to be the best developer of VR titles in the world.
Founded in 2017, XR Games is a multi award-winning virtual reality (VR) and augmented reality (AR) game development studio with over 100 members of staff. We make games that provide 3D virtual experiences for players to navigate, explore, and have fun in.
We work closely with Sony Pictures to bring movie licences to life in VR as well as working with the world’s largest publishers and hardware manufacturers such as Meta, PlayStation, Microsoft, and more!
Following the success and critical acclaim of projects such as Zombieland: Headshot Fever, we are now working on multiple high-profile projects with recognisable IP’s & licences as we continue to grow and invest in our future.
We’re now looking for an Art Director to join our team. The right person will have significant experience as an Art Director with multiple released titles to their name. You will be working on an unannounced VR game with a well-known existing AAA IP set for release in 2024, there are a couple of key things we will be looking for on your portfolio & CV:
Stylised artwork - comic-book style (check out Zombieland: Headshot Fever Reloaded on the PSVR2 as a guide)
Experienced working on technical projects - know your way around shader systems and custom game engines
Please note, this position will be a 6-8 month FTC, we are able to accept applications for remote workers outside of the UK as long as you are within 2 hours time difference.
Excellent understanding of up to art pipelines
A deep understanding of game engines and rendering techniques
Excellent eye for composition and colour theory
Good negotiation and relationship building skills
Good writing and presenting skills
Excellent problem-solving ability
Strong understanding of the technical limitations of making game-ready art, optimisation etc.
Great attention to detail and aesthetics.
Strong communication skills.
Have you made it this far?
If you’re still reading, we think there’s a strong chance you might be our kind of person.
Here’s the thing, though — research suggests that 60% of women and underrepresented folks might have already talked themselves out of applying. Even if you don’t check every box above, we want to encourage you to introduce yourself.
We believe a diversity of perspectives and experiences makes a team stronger — and the stronger our team, the closer we are to developing the best VR games possible.