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WE HAVE FUN MAKING FUN GAMES

XR FUN FOR EVERYONE

 

WE BELIEVE IMMERSIVE GAMES SHOULD BE ENJOYED BY EVERYONE. OUR GOAL IS TO MAKE:

- ACCESSIBLE GAMES. WE MAKE FUN AND AWARD-WINNING GAMES THAT CAN BE PLAYED BY EVERYONE -

- BRANDED GAMES. WE'RE TRUSTED BY SOME OF THE LARGEST IP OWNERS TO MAKE GAMES THAT APPEAL TO EVERYONE -

- COMMUNITY GAMES THAT CAN BE ENJOYED BY EVERYONE, TOGETHER -

THE ABC OF XR.

OUR MULTI-DISCIPLINED STUDIO LOVES A GOOD CHALLENGE

As your work-for-hire development partner, we’ll help you build a game that not only brings your vision to life but which people love to play and talk about. Time and time again.

​

Our collaborative approach is underpinned by exceptional game development and a strong sense of fun.

AR

VR

PC

Console

Mobile

High quality game development experience

across PC, Console and Mobile.

With a specialism in immersive VR and AR content

Proven track record in full-scale development from concept through to submission

Understand the nuances of VR - 3/6 DOF immersion, stereoscopic 3D, UI and player agency, and performance optimisation

Deep empathy adapting established IPs into new gaming experiences and platforms

Expertise across a range of genres

Focus on delivering to budget, schedule and quality

Expertise to execute free-to-play game design, balancing and monetisation

OUR

RECOGNITION

Best Small Studio

- TIGA Awards, 2021 - 

Northern Star Award For Potential International Success

- G.P.Bullhound Northern Tech Awards, 2021 - 

VR Game of the Year finalist

- The VR Awards, 2021 - 

Technical Innovation finalist

- TIGA Awards, 2021 - 

VR Game of the Year finalist

- TIGA Awards, 2021 -

Leadership Award finalist

- TIGA Awards, 2021 -

Most Exciting Companies

- Business Insider, 2021 - 

Game Audio / Video (VR) - Grand Winner

- NYX Game Awards, 2021 - 

Top 10 MediaTech Innovators

- Business Cloud 100 MediaTech Innovators, 2021 - 

Top 50 Most Exciting Companies

- VR/AR Association, 2021 - 

Top 50 Most Innovative

- Business Insider, 2020 -

Northern Tech Awards - Top 15 Northern Stars

- GP Bullhound, 2020 -

Ranked 9th out of 10,000 supported Startups

- NatWest Entrepreneur Accelerator #PowerUp Index, 2019 -

Angry Birds Under Pressure VR

- Game of the Year and Best Social Game Finalist, Tiga Awards, 2019 -

- Best for Entertaining the Kids, Forbes Award, 2019 -

Best Start-Up finalist

- Tiga Awards, 2018 -

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OUR

TEAM

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Bobby Thandi

Founder + CEO

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Chuan Liu
VP Games

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Richard Boon
VP Creative 

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Sonia Kerr

CFO

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Jason McGann

Studio Director

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Anna Bailey

Game Director

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Reece Sherwood

Head of Art

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Chris Cook

Head of Design

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Thomas Hindle

Head of Finance

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Steph Owen

Head of HR

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Daniel Drakett
Head of IT

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Mat Murray

Head of Marketing

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Lynsey Lawson

Head of Operations

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Rich McCormick

Head of Production

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Jamie Healey

Head of Programming

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Chris Rice
Head of UI/UX

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Aaron Whitcroft

Junior Producer

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Adam Fautley

Environment Artist

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Adam Lorincz

Junior Games Designer

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Aidan Murray

Junior Programmer

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Alexander Centili

Senior Programmer

Alex Hepworth

Marketing Manager

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Alfie Lloyd

Junior 3D Artist

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Amelia Dwyer

Junior Animator

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Andy Driver

Talent Acquisition
Manager

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Ant Ward

Senior Animator

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Ben Gugan

QA Technician

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Bill Harbison

Senior 3D Artist

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Cam Smith

Junior 3D Artist

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Carl Waddingham
Lead Programmer

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Carolina Leiva
Graphic Designer

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Chloe Foster
Talent Acquisition Specialist

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Christian Brindley
Production Assistant

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Connor Bacon
Junior QA Tester

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Danny Beddow
Programmer

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Darren Eggerton
QA Manager

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David Grant
Senior 2D
Concept
Artist

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Edward O'Reilly

3D Senior

Technical Artist

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Eir Causey

Junior Game Designer

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Ellie Hewitt
Senior Game Designer

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Emily Davison
Associate Lead Artist

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Emily Dervey
Junior Environment
A
rtist

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Emily Garner

Junior QA Tester

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Gabriele Zotti

Junior Developer

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Grace Meyrick

Executive Assistant to the CEO

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Greg Szargot
Junior 3D Artist

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Hannah Pickard
QA Technician

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Harrison Stanley
Junior Character Artist

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Ian Beveridge
Senior Programmer

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Ione Robinson

Senior Art Department Co-Ordinator

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Jade Dickinson

Office Manager

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Jemima Pimm

IT Technician

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Jessica Wilson

Trainee Finance Manager

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Joe Farkas
Environment Artist

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Joe Hopson
QA Technician

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Joe Morton
Programmer

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Joel MacNab
Junior Technical Artist

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Jon Byles
Senior Producer

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Joseph Cook
Junior Programmer

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Kasper Jensen

Senior Programmer

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Ken McFarlane

UI/UX Designer

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Kyle Mason

Game Designer

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Lee Smith-Anderson

Junior Environment Artist

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Louis Clegg

Senior 3D Artist

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Luca De Simone

Senior Programmer

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Lucas Jones

Senior Programmer

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Mark Taylor-Flynn

Lead Animator

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Martin Robertson

Lead Programmer

Martyn Chapman

Junior Programmer

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Max Fitzgerald

Environment Artist

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Max Spurlock

Senior Technical Environment Artist

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Maxim Isakov

Junior

Environment Artist

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Mélanie Hellot

2D Concept Artist

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Minnie Cooper
Junior 2D

Concept Artist

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Owen Bass
Senior Game Designer

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Philip Igo

Programmer

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Richard Weaver
UX/UI Artist

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Robert Grant

C++ Senior

Programmer

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Robin Jubber

Lead Designer

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Ronnie Ochero
Lead Artist

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Rosie Summers
Senior 3D Animator

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Sabrina Malana

Senior UI/UX Designer

Scott Dunkley

Senior Software Engineer

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Sean O'Toole 

IT Technician

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Sean Webber

Environment Artist

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Sofia Shulyeva

Character Artist

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Seyyid Dogan

Senior Programmer

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Seth Dahl

Junior Games Designer

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Steven Egan

Lead Artist

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Tamara Whymark
QA Technician

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Tauras Koreiva

Senior Environment Artist

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Thomas Codling

Games Designer

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Toby Rock

Programmer

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Toby Woolhouse

Production Manager

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Tom Woolley

Junior 3D Artist

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Tyrone Harper

Junior Environment Artist

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Wayne Rhodes

Principal Artist

JOIN THE XR GAMES TEAM

We're always on the lookout for like-minded souls: passionate about making great games that create fun and happiness. If that's you, check out our latest opportunities.

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