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WE HAVE FUN MAKING FUN GAMES

XR FUN FOR EVERYONE

 

WE BELIEVE IMMERSIVE GAMES SHOULD BE ENJOYED BY EVERYONE. OUR GOAL IS TO MAKE:

- ACCESSIBLE GAMES. WE MAKE FUN AND AWARD-WINNING GAMES THAT CAN BE PLAYED BY EVERYONE -

- BRANDED GAMES. WE'RE TRUSTED BY SOME OF THE LARGEST IP OWNERS TO MAKE GAMES THAT APPEAL TO EVERYONE -

- COMMUNITY GAMES THAT CAN BE ENJOYED BY EVERYONE, TOGETHER -

THE ABC OF XR.

OUR MULTI-DISCIPLINED STUDIO LOVES A GOOD CHALLENGE

As your work-for-hire development partner, we’ll help you build a game that not only brings your vision to life but which people love to play and talk about. Time and time again.

Our collaborative approach is underpinned by exceptional game development and a strong sense of fun.

AR

VR

PC

Console

Mobile

High quality game development experience

across PC, Console and Mobile.

With a specialism in immersive VR and AR content

Proven track record in full-scale development from concept through to submission

Understand the nuances of VR - 3/6 DOF immersion, stereoscopic 3D, UI and player agency, and performance optimisation

Deep empathy adapting established IPs into new gaming experiences and platforms

Expertise across a range of genres

Focus on delivering to budget, aggressive schedule and quality

Expertise to execute free-to-play game design, balancing and monetisation

OUR

RECOGNITION

Top 50 Most Innovative

- Business Insider, 2020 -

Northern Tech Awards - Top 15 Northern Stars

- GP Bullhound, 2020 -

Angry Birds Under Pressure VR

- Game of the Year and Best Social Game Finalist, Tiga Awards, 2019 -

- Best for Entertaining the Kids, Forbes Award, 2019 -

Best Start-Up finalist

- Tiga Awards, 2018 -

Ranked 9th out of 10,000 supported Startups

- NatWest Entrepreneur Accelerator #PowerUp Index, 2019 -

OUR VALUES

OUR

TEAM

Bobby

Thandi

Founder +

CEO

Chuan

Liu

Head of

Product

Richard

Boon

Head of

Design

Jamie

Healey

Head of

Development

Reece

Sherwood

Art Manager

Lynsey

Lawson

Head of Finance and HR

Craig

Albeck

Head of Business

Development

Fabio

Florencio

Executive

Producer

Jon

Byles

Producer

Carl

Waddingham

Gameplay Animation Programmer

Danny

Beddow

Programmer

Luca

De Simone

Programmer

Rosie

Summers

3D Animator

Minnie

Cooper

3D Animator

Darren

Eggerton

QA Lead

Owen

Bass

Game Designer

Twan

Mul

Game Designer

David

Grant

Concept Artist

Emily

Davison

3D Artist

Louis

Clegg

Technical Artist

Joe

Farkas

3D Artist

Andrew Binns

Head of XR Health

Gurwinder Singh

Finance Intern

JOIN THE XR GAMES TEAM

We're always on the lookout for like-minded souls: passionate about making great games that create fun and happiness. If that's you, check out our latest opportunities.

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© 2020 XR GAMES

The Drying House, 471 Kirkstall Rd, Leeds LS4 2QD